Jeffrey B. Le
Computer Science Graduate
Entertainment Arts and Engineering Master's Candidate

About Me
I've been a ROBLOX Developer since 2016 and have done various commissions involving raycasting gun systems, gamemode systems (Team Deathmatch, Domination, Gun Game, Control Point, Payload, Capture the Flag, etc.), and graphical user interfaces for management and game design.
I am currently studying at the University of Utah, pursuing a Masters in Entertaiment Arts and Engineering on the Engineering Track.
I love designing games and am excited to apply what I learn in university into my future games/software.
Bio
2022Associates of Computer Science at Salt Lake Community College.
2025Bachelors of Computer Science with Entertainment Arts and Engineering Emphasis at University of Utah.
Software DevelopmentComputer SystemsProgramming Languages
2027Masters of Entertainment Arts and Engineering (Engineering Track) at University of Utah.
Hobbies 😎
Developing Games, Drawing, Violin, Guitar, Photography, Freestyle Skateboarding