Works  

Daedalus Senate 2017 - Present

In 2017, I reconnected with an old friend from the Frost Mage Clan on ROBLOX, a group where we shared many gaming experiences. At the time, he was leading a new group, Daedalus Senate, and I saw an opportunity to apply my scripting skills to assist him. My contributions quickly led to my recruitment as the Lead Scripter.


During my tenure with Daedalus Senate, I developed a range of innovative technologies, such as raycasting guns, terminal systems, payload systems, UI designs & animations, player movement systems, training systems, etc. I also participated in map design and level balancing.


Most, if not all, projects were done free-of-charge. This experience provided me with a platform to explore and innovate, experimenting with concepts that were new to the gun fighting community on ROBLOX. It allowed me to push the boundaries of what was possible and showcase my discoveries to a wide audience.


Working with Daedalus Senate not only honed my technical skills but also taught me valuable lessons in collaboration, project management, and creative problem-solving. This journey has fueled my passion for game development, and I am excited to bring my expertise to new and challenging projects in the future.

Daedalus Senate

2017


2018


2019


2020


2021


2023


2024