Hinges is an alternative controller game that uses a real physical door as the main controller.
In the game, you play as the night security guard of a small motel in a remote town. By physically opening, closing, and unlocking the door, and other interactions with the door, you investigate strange rooms and search for the cause of the motel's unusually high water and electricity bills, as well as the mysterious abnormalities hidden inside the rooms.
Every action you take at the door directly affects what happens in the game, turning simple everyday movements into tense, meaningful decisions.
Hinges was a semester long project created in collaboration of Peephole Interactive. This served as our final GAMES 6110 Game Studio project for the Masters Entertainment Arts and Engineering program at the University of Utah.
Peephole Interactive
Art
Jiawei "Tony" Shao
Yichen Yang
Ziyue Chang
Tech Art
Rachel Buzarde
Yutian Lei
Grace Stewart
Engineering
Design
Murong "Juno" Jing
Alfred An
Yurui Leng
Production
Kyle Vest
Eric Chen
- RoleHardware Engineer & Hardware Designer
- Websitehttps://github.com/hayesGeldmacher/Hinges
- PlatformAlternative Controller

