Works  

Hinges 2026

Hinges is an alternative controller game that uses a real physical door as the main controller.


In the game, you play as the night security guard of a small motel in a remote town. By physically opening, closing, and unlocking the door, and other interactions with the door, you investigate strange rooms and search for the cause of the motel's unusually high water and electricity bills, as well as the mysterious abnormalities hidden inside the rooms.


Every action you take at the door directly affects what happens in the game, turning simple everyday movements into tense, meaningful decisions.


Hinges was a semester long project created in collaboration of Peephole Interactive. This served as our final GAMES 6110 Game Studio project for the Masters Entertainment Arts and Engineering program at the University of Utah.


Peephole Interactive

Art

Jiawei "Tony" Shao

Yichen Yang

Ziyue Chang

Tech Art

Rachel Buzarde

Yutian Lei

Grace Stewart

Engineering

Hayes Geldmacher

Jeffrey Le (@jeffohh)

Angelina Bologna

Ethan Bock

Zimo "Andrea" Huang

Design

Murong "Juno" Jing

Alfred An

Yurui Leng

Production

Kyle Vest

Eric Chen

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